Path of the Pontiff is an Endless Runner type game made in the Unity game engine. It was created as a group project during the winter of 2019. Each member of the group focused on 2-3 key mechanics for the game. I developed the player animations, attacking and enemies. I also came up with the concept for the game and was in charge of putting the whole thing together in the end. If you would like to play this game click this: (LINK) and launch the potp.exe file.